![]() ![]() It kind of touches on something else to consider when talking about ships for Ops i.e. Loewenhardt is especially good when you need to cover large areas of the map quickly - her bombers are ludicrously fast (I still can't believe that isn't a mistake - they're Stukas, for goodness' sake, not that I'm complaining for a moment!). Ops are about the only time that I can play CVs with a clear conscience, and get reliable rewards for doing so (Coop tends to be flaky in this latter regard). Personally I find CV’s to be great for t6 operations, particularly Ark Royal or the german premium one. Graf Spee much more durable than others.įor Perth, i want this ship for it's unique smoke and if i'm not wrong, single fire torpedoes. Did around 90K damage in Ranger CV protection scenario and 50K damage on Co-op. Guns are feels like same as Scharnhorst, but only 6 of them. It was really fun ship, citadelling cruisers and low-tier battleships with AP. I've played with Graf Spee when i got it as a rental for 3 days. It's also worth emphasising that the above is assuming PvE only Graf Spee is generally felt to be much harder work against real people (probably more so with the rework), but I believe you don't play Randoms much (at all?). GS also gets the option of a 'National' permaflage (for doubloons), which dramatically boosts her silver earnings. Speaking of captains though, you have - sadly - just lost the ability to run a BB captain in her, which sucks (GS is arguably a small BB in a cruiser slot). There's also a better chance that you'll have a good captain for her (especially more so than Perth, although the old 'no silver line' captain problem has - at last - been eliminated with the captain rework, if you don't mind spending doubloons). Personally, if I had to pick just one, it would be Graf Spee though I tend to find that she has excellent scope for covering when other members of your team potate! The heal makes her pretty survivable, her guns are almost BB (albeit a bit flaky, but who cares - you can easily get close), and the torps come in handy too. If you do get Perth, a coal mod will add value. A good player will get excellent value from creeping smoke (which means Perth from your short-list), whilst a less skilled player may struggle.
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